WEBVTT

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Okay, thank you so much.

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You're also a celebrity to me, of course.

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So my name is Simon.

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I get right to the point.

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Today, I'm here to talk about Faircamp.

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And Faircamp is a static site generator for audit producers.

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And that means it's a tool that you can install on your computer

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and turns your audit productions, meaning your podcasts, your album, your singles,

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whatever it is, into a website.

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And not just any website, but a website that is instructable,

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that runs very fast, that is easy to host.

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It doesn't cost a lot of money to host, especially that is completely free from maintenance

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and that runs pretty much everywhere.

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And now in a few minutes, I just want to show you basically the tutorial,

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which is the quickest simplest usage example.

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And it's also the base process of how you use Faircamp always.

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So after three minutes or so, you'll be perfectly able to use Faircamp yourself if you want.

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The only thing that they need to prepare to use Faircamp is one folder,

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and that we call the catalog directory.

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And it's just the folder where you put in other folders.

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And those folders are the release folders.

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A release could be your podcast, it could be your album, your single, whatever.

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Basically, just the directory, the contains audio files, and potentially also a cover image.

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And one more thing, you can also nest this arbitrarily, these are just for your organization.

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So Faircamp doesn't mind that, it also doesn't do anything with it.

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You can ask that, but it doesn't have to.

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And at this point, if you set up everything that you need to run Faircamp,

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so you can download it, it's available for all major platforms.

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And after you've installed it, you can basically in the terminal, run Faircamp,

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point it to where your catalog directory is located.

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And here we also add previews that opens the website afterwards in the browser.

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And as soon as you start that, it starts scanning through your catalog directory.

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It reads the text from your audio files.

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So it's important to also tag these files well, if you would like to these things to show up in the website.

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And it also transcodes your source audio files into the suitable streaming format.

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And also resizes the cover images for web display.

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And as soon as that's done, it opens the browser right away.

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You can see that we have here the covers of the albums.

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We can click on them, get to the release pages.

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We can also let's on the top right.

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Use the browse feature to search the entire catalog interactively.

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We can of course play back, stream the tracks in the release context.

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You can also open specific tracks and play them back on the track page.

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And this is basically the base package that you get, just by putting this folder in as

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already this audio files in folder and running free account.

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And from there on, you can still do a lot more.

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And this is a system called manifest.

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So these are simple text files.

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And here we have them at three different levels.

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So you can see at the bottom there's a catalog manifest, which is a file

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of control settings for the entire website that will be generated.

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We have release manifest for each release directory.

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Those controlled settings for the release.

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And again, here on the top you see that one of those tracks is now wrapped in a directory

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alongside a track manifest.

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So this is the same thing for tracks.

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And in a track manifest for instance, we can put a synopsis option.

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This is just a short description of that track.

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And when we saved that, we built the site using the command that we saw earlier.

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We get the track page with the synopsis and added next to the listen button.

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Likewise, you could use the more fields, which is just a catch all.

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They can put in lyrics or the people that worked on your album or your favorite

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poem or whatever it is.

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And there's also an option which says more label.

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And that helps you to classify what kind of content went in there.

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And when you generate the site afterwards, what you get is a lyrics at the bottom

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here of the track page.

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And up there next to the listen button, there's now a button that says lyrics.

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And on mobile, that takes you scrolling down when you don't see it yet.

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And likewise, also on the release page, you have now in the context of the track,

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a lyrics button, which is important to let people can discover this content

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also from the release page.

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And on the release level, this is also possible.

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So here we are in a release manifest and we use release downloads option to enable

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downloads in two formats here.

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Again, you save that, which regenerate the page.

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And then fair camp adds a download button to the release page.

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And people can then choose between these two formats.

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And when they click that, they can basically get a sip archive with the audio files

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and with the cover image.

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And potentially also bonus files like PDF or something like this,

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can also go in there.

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And one last visual example of this, fair camp has a fairly elaborate

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theme system.

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You can see the entire website.

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You can see specific releases and also specific tracks.

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And to add a little in that process, there's a theme in which you can enable.

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And this goes as an overlay above your live page.

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You can use those sliders to play in real time with different colors,

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with a dark light color scheme background image, background opacity, and so on and so forth.

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And when you're happy with the settings, you have down there,

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the part that goes into the manifest, you just copy that, put it in the manifest,

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generate the site, and then it's baked in there.

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And the list goes on, so there's a lot of stuff that is covered by fair camp.

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It's really not a toy.

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And to have a short look behind the curtain, the stuff that is generated,

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the stuff that we just saw, that is all plain HTML, plain CSS, and vanilla JavaScript.

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There are no third-party dependencies involved whatsoever,

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so no React, no tailwind, or nothing.

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Without that is that the footprint is very tiny.

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This page is run very well also on really old smartphones, on really slow internet connections.

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And they also work with our JavaScript.

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So if you have JavaScript, the things are going to work better,

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it's a bit more convenient, but everything that is functioning needed,

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especially playing back tracks, works without JavaScript as well.

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And as a last point, the whole thing is also highly accessible.

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I had an alnet grant, and together with a hand-university with two passes of auditing,

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and really put in lots and lots and lots of hours to make this work well on screen readers,

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and on assistive technology in general.

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And for a very brief history, the whole thing started in 2021,

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which is when I first announced it.

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Fast forward, December 2024, was when Fair camp 1.0 was released.

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As I mentioned, that would happen through a grant from an alnet.

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This is a much worse part.

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We really have it greatly.

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And now fast forward again, we're already looking in the future.

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September 2026.

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So this year is the plan to release date for Fair camp 2.0.

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I've been working on this for like three or four weeks now, very intensively.

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And this work is founded through a grant from netty.

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Netty is an Austrian, open source funding program.

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Thank you so much as well to them.

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It's also what allows them to be here and present to you.

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The thing that is definitely coming in 2.0 is a desktop application with a graphical user interface.

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And the important thing to note here is that what we just saw, the command line interface,

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that is going to stay.

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So you can either use that workflow, or you can use the desktop application.

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And you can also use both at the same time.

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It really builds on the same data model, just this full structure that is on the background.

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And it's fully compatible.

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And there's also a bunch of other stuff that is very likely coming,

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very likely because it's still working on it, and figuring out what will really work and whatnot.

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But the general theme is that the architecture is subtly,

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but profoundly improved as the foundational level.

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So that some use cases that are just not all possible right now will be possible afterwards.

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And important here, also last point, numerous other additions as they come up,

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because I'm just starting with this work.

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And a small side note, sometimes people discover Fair camp online,

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and they tell me they write me a message.

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It's really cool, but do you know, is there anything like that for video?

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And the good news is there is.

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So two or three years ago, I started as well, to work on something like this for video.

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The name of that is the Hyper8 video system.

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Here's a link to it.

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It will also be on the last slide.

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But this is all I want to say about this here, because time is short.

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Okay, and with this, I want to close the chapter of Fair Camp specifically,

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and want to give you an idea of where I think Fair Camp sits in the bigger picture.

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And I start with the only controversial thing I'm going to say here today, or I think so,

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which is that I think streaming is a real problem, to artists, to producers.

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It just takes away so much agency, so much power, so much ownership,

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and gives it in the hands of very few, a lot of money from it,

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and just also creates perverse incentives for producers.

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So this is really something that I think as likely we have to overcome in the next months and years.

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And to put this in a more refined picture, so here are some detailed aspects that I think will play a role in all of this.

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And if you're wondering where Fair Camp is in all of this, it is the point right at the center where it says,

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please make websites again. So important, if you have the own website, you regain so much of the agency,

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of the ownership, of the control over your own works.

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And it really gives you back, even if maybe it doesn't change a financial situation,

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which is usually really catastrophic if you're on streaming platforms,

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if at least gives you back dignity and agency.

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And this is something super important in this stage.

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And to show, thank you.

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And I want to now also present a few people, because I'm really just a tiny fragment of this whole community movement,

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and I want to showcase a few people who are doing really cool work,

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and I, which I invite you also to check out.

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So I put here on this slide, Milo and Jamco up, these are two cooperatives, which offer a platform that is open source,

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and will also soon be self-hostible.

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And it allows artists to put their music up for streaming, for download to purchase,

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and also, in the case, Milo to do crowdfunding.

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And Bandwagon, maybe you, some of you saw Band's talk yesterday,

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he's also here at Boston.

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This is, I hope, Band doesn't throw something at me for this.

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It's a bit like Macedon for artists, if you will.

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So it's very much focused on the Fediverse, but other than that,

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it also has a lot of the ideas from Milo and Jamco up.

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Then there's the Indibit Television, a project that just very recently launched,

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and you can imagine it basically as MTV, but it's run by the cool folks on the Fediverse.

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Definitely something to check out.

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They have a 24-7 stream program of music videos and other cool stuff.

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Likewise, also Indibit Radio.

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It's a bit the precursor to that.

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It's an online radio that has strong ties to the Fediverse as well.

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Also ties in with Bandwagon.

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Then there's, for instance, Gravitons.

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It's a community that experiments a lot with live streaming formats.

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They have a very lively active creative program, which I invited to check out.

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And as one last example, something from a specific artist,

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that's Stefan, aka Schalen Stiller,

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and he just released his latest album,

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which is called Strategies Against Algorithms.

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And the twist here is that you cannot buy it online,

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and in a way you cannot buy it at all.

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But the model is that there is a reciprocal exchange of art for art.

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And this is how you can obtain the album.

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You get it as a nicely engraved USB stick.

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And my point is not so much that we should now all stop selling our stuff online,

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and just send around USB sticks.

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But that all of the frustration with the status quo,

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we can also find new avenues to deal with this problems.

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And find very personal and poetic ways to deal with this situation,

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and build something new.

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And then there would have been a lot of things,

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which I would have loved to go into more detail on,

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but time is super short.

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So I'll leave it with this slide,

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and the promise that on the next slide,

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there will be a link to the slides of the talk.

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Then you can afterwards check these out in detail and in quite.

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I also want to say thank you a lot to a lot of these people on the list,

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and also in one way or another helped fair camp to get where it is.

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So with that, say thank you so much to them.

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Thank you so much to you for your attention.

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And if you still have time for question,

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happy to take them.

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Otherwise, I'm still around until evening.

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So.

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Thank you.

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And basically presentation, so we'll now for some questions.

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Thank you, Hight.

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I've took short questions.

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First one is that I didn't understand if these software just helps

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to let's say browse the media,

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or it helps also creating, let's say,

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the home page.

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So those examples, for instance, the two cops,

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cooperatives, and they had kind of a home page.

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So again, does it have also for those pages,

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or just for the media browsing?

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And the second question is, if it has some kind of statistics,

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so that you can see how many that will look.

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Did you receive and from unique IPs and so on?

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Thanks.

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Okay.

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I can definitely answer the second question,

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so there's the possibility to inject custom scripts.

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So with that, you can integrate any kind of analytics that you want.

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On a question, first of the first question,

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I have to admit I didn't quite get it,

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but Milo and Jam are different projects.

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Yeah.

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Could you go back to this one?

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Yeah.

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This one?

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Those pages.

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Yeah.

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Yeah.

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These are the pages from those two projects.

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They're not related to the fact that if that is a question.

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Anyway, can you can create this kind of home page,

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or with those video software?

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I was saying that's talk later,

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because that's very interesting.

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That's a topic.

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Happy to elaborate on.

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Two questions, if I'm allowed.

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I saw one of your slides that you support having a soft pay curtain.

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What does that mean, exactly?

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Yeah.

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And also, since you built the music side and the video side,

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do you envision merging them and having like a music video part of this as well?

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Okay.

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The second question,

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merging,

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okay.

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The second question is basically,

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if I want to merge the video and the audio project

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does the second question.

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I don't really intend to,

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because my feeling is that it makes a lot of sense

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to really work on the main specific problems in a very good way.

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And if you try to fit too many things into one project,

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it creates problems down the line.

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I mean, I'm not saying that it's the wrong way.

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That's just different approaches.

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And this is the what the approach I like to take to really focus,

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as much as possible on one project, if you will.

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Sorry, can you repeat the first question?

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Yeah.

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Just a key word.

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The soft pay curtain.

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So soft pay curtain is basically a trade-off,

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because fair cam fundamentally generates static side.

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So there's no dynamic code there.

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And that makes it somewhere between impossible to very hard

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to integrate actual payment providers and a hard,

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hard and forced pay process.

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And what fair cam offers there is the soft pay curtain,

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which is kind of a performative payment process

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that basically when you,

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I mean, I don't have to button per se here,

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but there would be a buy button here,

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basically purchase button.

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And then you go through a flow that is very much like

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bank cam, if you know that.

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So there you have basically I ask you to pay,

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I don't know, $14 for this release,

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or $14 or more.

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And then you can provide links to where people

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can actually purchase purchase release.

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So that could be a striped account,

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or a paper account, or, I don't know,

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Patreon, and tap for whatever.

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And then basically people pay, go go on a link, pay,

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and then they come back, or basically stay on a page also.

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And down there, just the checkbox,

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this is, I actually paid.

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Now get me to the downloads.

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And of course, it's not, it's like a performative.

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It's a bit of a choke also.

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But it also plays a bit on the idea,

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and this is also when an infarction comes from,

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that a lot of people actually want to support the artists.

16:20.000 --> 16:22.000
And it's not even necessary to go to great lengths

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to prevent people from stealing your work,

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because those people that will really support you,

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they will pay you happily anyway.

16:30.000 --> 16:32.000
And so this is the idea that, of course,

16:32.000 --> 16:34.000
doesn't always apply, but that's the idea

16:34.000 --> 16:37.000
of how it's self-pickering.

16:37.000 --> 16:39.000
Hey, thank you so much for Faircamp.

16:39.000 --> 16:41.000
I'm wondering if you thought about

16:41.000 --> 16:44.000
or have any mechanisms for preventing AI

16:44.000 --> 16:47.000
scraping of content from these websites?

16:47.000 --> 16:50.000
Okay, so Faircamp is fairly simple thing.

16:50.000 --> 16:53.000
So in that sense, it doesn't have any of that,

16:53.000 --> 16:54.000
so you can just roll your own.

16:54.000 --> 16:57.000
I don't know, put a new piece or something in between, I guess.

16:57.000 --> 16:59.000
What it does have, which goes into that direction,

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is that all media assets, everything that makes the most sense

17:03.000 --> 17:06.000
to scrape, that is the most expensive, or the most annoying

17:06.000 --> 17:07.000
if people do it.

17:07.000 --> 17:08.000
So if people, for instance,

17:08.000 --> 17:12.000
hot link to your audio files on another platform or your downloads,

17:12.000 --> 17:16.000
all these URLs have a deterministic cash function

17:16.000 --> 17:17.000
in the construction.

17:17.000 --> 17:20.000
So you can basically rotate the base seat for that,

17:20.000 --> 17:23.000
and change all your else on the entire side,

17:23.000 --> 17:26.000
which is, of course, a bit of a cat and mouse game,

17:26.000 --> 17:29.000
but it just gives you some agency to say,

17:29.000 --> 17:31.000
okay, well, this is too much, I like this.

17:31.000 --> 17:33.000
I want to annoy them back a bit.

17:33.000 --> 17:35.000
Cool, thank you so much.

17:35.000 --> 17:36.000
Thank you.

17:36.000 --> 17:38.000
Have you, I didn't see anything in there,

17:38.000 --> 17:41.000
but have you got any product features in terms of sharing?

17:41.000 --> 17:45.000
So what I'm thinking is an important thing is sharing music,

17:45.000 --> 17:49.000
and so having a good website embeddings, for example,

17:49.000 --> 17:51.000
if I were to share one of these tracks,

17:51.000 --> 17:57.000
and I put it on another website, would it show up nicely?

17:57.000 --> 17:59.000
Okay, so are you asking about embeds?

17:59.000 --> 18:00.000
What's that?

18:00.000 --> 18:01.000
And embedding?

18:01.000 --> 18:02.000
Yeah.

18:02.000 --> 18:03.000
Yeah.

18:03.000 --> 18:04.000
There's an embed feature, you can enable it,

18:04.000 --> 18:06.000
and you can just copy the HTML code,

18:06.000 --> 18:08.000
and put it on your own website.

18:08.000 --> 18:09.000
Yeah, great.

18:09.000 --> 18:10.000
Okay, thanks.

18:12.000 --> 18:14.000
I think we have them from one very last question,

18:14.000 --> 18:17.000
if we want, and then we can close it here.

18:20.000 --> 18:22.000
Okay, nice to see you again.

18:26.000 --> 18:30.000
I guess one thing about music is discoverability,

18:30.000 --> 18:33.000
and like trying to discover new music.

18:33.000 --> 18:38.000
Do you have any thoughts about how fair camp could play into it?

18:38.000 --> 18:40.000
New music.

18:40.000 --> 18:43.000
Okay, the simplest question for last.

18:43.000 --> 18:47.000
Yeah, it's a much debated topic, I would say.

18:47.000 --> 18:50.000
Like there's a few strands, for instance, fair camp has an RSS feed.

18:50.000 --> 18:54.000
So there's been some discussion, can we put more stuff into the RSS feed,

18:54.000 --> 18:59.000
so that platforms or registry is possibly run by the community,

18:59.000 --> 19:03.000
can better obtain that data, create that data,

19:03.000 --> 19:06.000
to make many fair campsites discoverable.

19:06.000 --> 19:09.000
And I think this is something that in the long run

19:09.000 --> 19:12.000
will be, we'll see what works in what doesn't.

19:12.000 --> 19:17.000
My concern is a bit that maybe talking things onto RSS

19:17.000 --> 19:21.000
is maybe not the most elegant and future proof solutions.

19:21.000 --> 19:23.000
So I think it's a bit of a discussion also,

19:23.000 --> 19:26.000
so I'm also in contact with bandwagon, with mirrored gem.

19:26.000 --> 19:29.000
And we're talking about these things like what could be a way

19:29.000 --> 19:33.000
to, and often the terms that you use is federating,

19:33.000 --> 19:36.000
but maybe not necessarily in the sense of activity pop,

19:36.000 --> 19:40.000
but really finding just whatever technical means are really,

19:40.000 --> 19:43.000
like a good baseline that people can exchange data,

19:43.000 --> 19:46.000
and whether this should be push or pull models.

19:46.000 --> 19:48.000
So there's a lot of discussion, basically,

19:48.000 --> 19:49.000
and not clear answer yet.

19:49.000 --> 19:51.000
Also, it also ties in with consent.

19:51.000 --> 19:54.000
Do we even want to be scrapped, do you want to be discovered?

19:54.000 --> 19:55.000
So lots of questions.

19:55.000 --> 19:58.000
Unfortunately, no clear answers yet, but we're working on it.

19:58.000 --> 20:01.000
Thanks, another big round of applause for sending in here.

20:01.000 --> 20:10.000
And this concludes our webinar room today.

20:10.000 --> 20:11.000
I hope you enjoyed it.

20:11.000 --> 20:13.000
Should we try and do it again next year?

20:13.000 --> 20:14.000
Yes.

20:14.000 --> 20:16.000
Okay, now that's what I wanted to hear.

20:16.000 --> 20:18.000
So I hope you enjoyed it, I certainly did.

20:18.000 --> 20:20.000
So see you next year, hopefully.

