// +build !noasm !appengine
// Code generated by asm2asm, DO NOT EDIT.

package avx2

import (
	`github.com/bytedance/sonic/loader`
)

const (
    _entry__skip_array = 704
)

const (
    _stack__skip_array = 208
)

const (
    _size__skip_array = 15384
)

var (
    _pcsp__skip_array = [][2]uint32{
        {0x1, 0},
        {0x6, 8},
        {0x8, 16},
        {0xa, 24},
        {0xc, 32},
        {0xd, 40},
        {0x14, 48},
        {0x3a59, 208},
        {0x3a5a, 48},
        {0x3a5c, 40},
        {0x3a5e, 32},
        {0x3a60, 24},
        {0x3a62, 16},
        {0x3a63, 8},
        {0x3a67, 0},
        {0x3c18, 208},
    }
)

var _cfunc_skip_array = []loader.CFunc{
    {"_skip_array_entry", 0,  _entry__skip_array, 0, nil},
    {"_skip_array", _entry__skip_array, _size__skip_array, _stack__skip_array, _pcsp__skip_array},
}
