
This is the alpha version of the Flying Lizard model created for the
PovRay IRTC. It still requires a bit of cleanup on some of the parts.
Some viewpoints and body rotations definately work better than others.

This model took about 2 weeks part time to create using/building the
MeshMaker version 0.0.1 alpha program. ( Although probably 90% of that
time was spent revising C code, and another 5% watching it render.
...Change two numbers, wait... Whoops, try it again... wait...)

MeshMaker basically allows the creation of limbs, joints, heads,
wings, etc. and then attach muscles, ligaments, etc. The Lizard Woman is the
first model I have completed to show what can be done.

  I hope to release MeshMaker as a shareware product in the near future,
depending on when I can find time to finish it, and if there is any
real interest.

This is a fairly low resolution of the model as I wanted to keep the file
size down for email. The higher resolution (ie more polygons) version show
much more muscle detail. I also have an animation scene file to make her
walk and a few other things.

I am attempting to find some space on the web for a page and can then put
all this stuff on line. Until then, I'm limited to email. So if you are
interested in these other files, or just want additional information,
please feel free to email me.


Bruce Lamming
internet: dke@sk.sympatico.ca

included files

// these are support files for the renderer
// nothing really great but it won't render without some definitions
KCOLOR   INC
KCOLOR2  INC
KTEXTURE INC
STDDEF   INC
VNAMES   INC

// 'sunset' background defintions
BK01     PI    // main viewpoint definition
BK01     TEX   // textures
BK01     INC   // main include ( which includes others)
BK01G    INC   // ground defintion
BK01S    INC   // sky defintion

// Lizard woman
TEST04   PI    // main viewpoint/scene definition
BMROTS   INC   // basic joint rotations
BIRD01   TEX   // textures This is a *MESS* and 'probably' not even used

BODYUP1  INC       // include file structure
  ARMS     INC
    MUARM01  INC
    MLARM01  INC
    HAND01   INC
  WING01   INC

BODYLO1  INC
  LEGS     INC
  FOOT01   INC


BHEAD02  RAW  // head
NECK01   RAW  // neck
BWT01A   RAW  // main torso
BWT01B   RAW  // shoulder blade/collar bone
BWT01C   RAW  // hip

MUARM01A RAW  // upper/bicep arm
MUARM01B RAW  // shoulder
MLARM01  RAW  // lower/fore arm

HAND01A  RAW   // mini finger bone
HAND01B  RAW   //             joint
HAND01C  RAW   // right hand
HAND01D  RAW   // left hand

WING01   RAW  // wing piece

CLAW01   RAW   // basic pointy claw - used for fingers, toes, (wings)
FOOT01A  RAW   // main foot
FOOT01B  RAW   // toe

MLTHIH01 RAW   // left Thigh
MLCALF01 RAW   //      Calf
KNEE01   RAW   // knee

MRCALF01 RAW   // right Thigh
MRTHIH01 RAW   //       Calf

