TITLE: Magic Hat
NAME: Pete Hoffman
COUNTRY: USA
EMAIL: peteh@earthlink.net
WEBPAGE: 

TOPIC: Magic
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: magichat.jpg
RENDERER USED: 
    LightWave 3D

TOOLS USED: 
    PhotoShop to convert to JPG

RENDER TIME: 
    5 hrs 39 min (approx)

HARDWARE USED: 
    AMD K6 200, 80 Megs, Scanport SQ4800 Scanner


IMAGE DESCRIPTION: 


  This is a frame of an animation of a magic wand with flapping cards for
wings.
  I was wondering what happens when wizards remove their hats for awhile to take
a rest.
  
  Volumetric lighting increases the render time enough so you may do things that
you have to do 
  but don't because your too busy on the computer designing and whatnot (you get
a piece
  of your life back).


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


Modler was used to make very simple objects for the stairs,
rocks, hat, etc. then ported over to layout to apply the textures. The wand
wings flap using three morphing
objects per wing (to get the fluid feel) and a little added rotation to accent
the flapping. Lightwave
now comes with particle systems.  A spiral path was made for the particles to
follow.  Lightwave also
includes volumetric lighting.  Two spot lights (with applied volumetric
settings) were used as keys; a few
other fill lights and of couse a backlight to seperate objects from the
background.  The front and back
of the cards were the only scanned textures.  All other textures were generated
via Lightwave.

Total Points: 9241  Total Polygons: 12,097

The point and polygon count for some objects are too high but I plan to have
some closeups and wanted
to have a clean object.  I plan to use the replacement method for objects when
doing long shots.


