TITLE: L'enfant et les sortileges
NAME: Francois Dispot
COUNTRY: France
EMAIL: wozzeck@club-internet.fr
WEBPAGE: www.geocities.com/vienna/7709
TOPIC: Childhood
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: fdravel.jpg
ZIPFILE: fdravel.zip
RENDERER USED: 
    Povray 3.02

TOOLS USED: 
    Corel Draw! 3, Casio FX-82, Spatch 1.0, Spilin 1.1

RENDER TIME: 
    33h 32mn 45s using ~25 Mb memory

HARDWARE USED: 
    P200 w/ 64Mb Ram


IMAGE DESCRIPTION: 

L'Enfant et les Sortil_ges is a mini-opera (40') written by Maurice Ravel in
1926, upon a text by Colette. It tells the story of a naughty boy who is
punnished and therefore must stay alone in a room for a whole afternoon.
Furious, he breaks many things: a cup, a teapot, a clock, armchairs, books,
wallpaper, little animals, and, exhausted, falls asleep. A moment later, he is
awaken by his victims, suddenly brought to life... 

The image here takes place at the third of the work, when the teapot and the cup
dance together, as do the two armchairs.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


Despite the amount of child toy codes I had at hand, I never thought about using
them in this session. I immediately thought about this scene. I would have
liked to improve some features, but the deadline was getting too close...

Nearly everything in the settings was made using CSG and some loops. The carpet
was taken in www.islamicart.com, and is not included since its use is
restricted: please visit this wonderful site if you feel intersted, it is
really worth seing. The "outside" is a picture I had on an Amiga free picture
pack (Giga graphics CD). The picture on the fireplace is a painting by
Constable, found at the Webmuseum.

The curtains, armchairs, most of the cup, teapot and clock were made with
Spatch. The teapot "body" and the saucer are lathes designed with Spilin
(simple, but useful). Manual bounding is far more efficient than automatic for
these objects! Textures imply a heavy use of custom image_maps; I avoided
material_maps because I wanted to keep the initial materials of the objects
(ie. china, fabric, wood).

Lighting was a very important part of the job, since I wanted an "end of
afternoon" lighting with a right balance between the outside picture, the fire
and no artificial lighting. I first tried to use radiosity and have artificial
lighting, but as I could not get what I wanted, I put a few invisible
shadowless lights to outline the parts I wanted to extract from surrounding
darkness.

