TITLE: Genetic Engineering - Here a Dolly, There a Dolly...
NAME: Jim Figiel
COUNTRY: USA
EMAIL: fighome@flash.net
WEBPAGE: http://www.flash.net/~fighome
TOPIC: Great Engineering Achievements
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: dolly.jpg
ZIPFILE: dolly.zip
RENDERER USED: 
    Povray 3.02

TOOLS USED: 
    Povray 3.02

RENDER TIME: 
    4 hours 53 minutes

HARDWARE USED: 
    Pentium 90 16 meg memory

IMAGE DESCRIPTION: 


The idea for this image came while I was watching all of the "This
year in review" shows that happen late in december.  I was reminded
of the fact that one of the most amazing engineering feats that I 
have ever heard of happend this year; the cloning of a sheep.  I 
started thinking about what we would do with an unlimited supply of
sheep and more importantly, where would we keep them.  While this 
image does not attempt to resolve the storage issue, it does attempt 
to visualize it.  Enjoy!


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


The most difficult part of this was to create a wooly body.  After many
failed attempts to use textures, I decided to create the body and the 
hair out of spheres.  By using some trig functions and the random
function I created a sphere of spheres.  The legs are simple cylinders.
The head, eyes, and nose are simple spheres.  All of the sheep were 
created with a while loop and some simple math.  There are 50 rows
of sheep in the image.  The camera include file was something that I
created for my animation.  There are default parms in the include file
so that you only have to specify the parms that you need for a 
particular view.  Using this camera it is very easy to quickly change
your view of an image.  This camera is also useful if you are doing 
animations with the camera moving.

