TITLE: Moonlit Bedroom
NAME: Isaiah Eyre
COUNTRY: USA
EMAIL: IsaiahDave@aol.com or prismgraphics@iname.com
WEBPAGE: http://members.aol.com/IsaiahDave orhttp://prismgraphics.hypermart.net

TOPIC: Night
COPYRIGHT: Copyright 1998 Isaiah Eyre
JPGFILE: bedroom1.jpg
RENDERER USED: 
    Ray Dream Studio 4.1

TOOLS USED: 
    Ray Dream Studio 4.1, Paint Shop Pro 5

RENDER TIME: 
    1 hour and 3 minutes

HARDWARE USED: 
    486/DX2 66MHz, 20MB RAM, 540MB HDD


IMAGE DESCRIPTION: 
    Obviously, this is a bedroom with moonlight shining in the
window. It reminds me somewhat of my own room, with books scattered around, and
dishes on my desk. I think the blanket is one of the most lifelike features in
the picture because it is wrinkled and has a "blanket-typical" pattern on it.
There are many extra details which cannot be seen in the image including a
mattress, a light bulb, a pillow, and a decorative endpiece at the head of the
bed. There is also a permanent marker next to the open book on the desk, but it
can hardly be seen.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

First I created the bed using Ray Dream Studio's free form modeler to make each
piece. After that, I made the dresser, the wall with the window, the opposite
wall, and the floor. Then I created some curtains and placed a spotlight
outside the window so that it shined into the room. Just to be sure that it
would look like night time, I set the ambient light to be black, and very dark.
I also placed a dim blue bulb light in the middle of the room to simulate the
moonlight a little better. After I rendered it once, I decided it needed more
detail, so I added the desk, the lamp, the dishes, the books, the outlet, the
radio, and the pen. I still wish I had put a chair by the desk, but the picture
was almost getting too big of a file size to work with anymore.(That's the
computer's fault - it's too slow!) Then I added a dim white bulb light and
placed it down near the outlet so it would show up better and more detailed
than it would if I had left it in the dark. It may surprise you to know that I
didn't use any texture maps. After waiting about an hour for it to render, I
opened it in Paint Shop Pro 5 and fixed a few things. The first thing I fixed
was the carpet. Previously, it did not look like it had any fibers and threads
sticking up against the walls and the sides of the desk, so I drew some in with
the paint tool. Then I realized that there was no visible beam of light outside
the window, so I used the darkening tool to darken the part that wasn't
supposed to look like moonlight. Then I added a few stars outside the window
and adjusted the lighting with the gamma correction tool so it would look
slightly darker.
And that's it!



