TITLE: Garfield
NAME: J_rg Neidig
COUNTRY: Germany
EMAIL: neidig@tu-harburg.de
TOPIC: Night
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: garfield.jpg
ZIPFILE: garfield.zip
RENDERER USED: 
    Povray 3.0

TOOLS USED: 
    Povray 3.0 Moray 3.0

RENDER TIME: 
    only a couple of minutes

HARDWARE USED: 
    Pentium 166 MMX, 64MB RAM

IMAGE DESCRIPTION: 

When I read the topic I first thought of a landscape and a big glowing moon. But
I thought that probably most pictures have that as a theme.
My second thought was a witch flying on a broomstick, but I had no idea how to
do that, since this is only my second picture I did with a raytraycing
program.
My third thought was to make something that does not look like a raytraycing
picture at all. And Garfield jumped into my mind.
Garfield sitting on his fence at night, singing for the people. Yeah, that was
the idea.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

It did not use height-fields, image-maps, texture-maps or anything like that.
The picture is made completly made of CSG and splines. I included the code so
you can control that.
At first I created the fence, the moon, and the bubble. That was pretty easy. I
gave them a black surrounding and just one plain color to give the picture the
cartoon look.
The next step was creating Garfield. He is mainly made of little splines I put
together in Moray until it looked good. I did not really have a clue how to do
things so the code looks pretty caotic. There is probably a better and faster
way to do pictures like that, but hell, I am a bloody beginner.
No effects were done with the texture (even the stripes are all splines). Every
object is pretty thin to avoid a 3-dimensional look and I made extensivly use
of the no-shadow command.

You see: not much, I do not think I can win anything with this picture, but
maybe people can enjoy it and laugh about it.

P.S.: Since I am a real beginner I do not like comments like "Hey what's that
crap." or things like that. 
I appreciate criticism a lot though! 

