TITLE: moontree
NAME: Walter Numas Samaniego
COUNTRY: USA
EMAIL: numas2@worldnet.att.net
WEBPAGE: home.att.net/~numas2
TOPIC: Night
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: moontree.jpg
ZIPFILE: moontree.zip
RENDERER USED: 
    Truespace

TOOLS USED: 
    Photoshop 3, Universe

RENDER TIME: 
    15 min

HARDWARE USED: 
    Dell P166 - 48 MB Ram

IMAGE DESCRIPTION: 
    Creepy night kind of thing


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


I made all objects in Truespace. Trees and fence were prepared with
extrusions, deformations and booleans.
The fog is a deformed planed, that I textured with a combination of
a white .jpg, combined with a transparency map, using the texture
editor within Truespace. I also applied a blurr filter, that can be
accessed directly from TS.
The moon is a disk with textured with a photo I downloaded from the web.
There is a nice trick there: the main light (the one that produces the
shadows), is a shade of blue. But using this light was turning the 
moon blue, too. So I added a Material Rectangle, that was yellow, and 
almost transparent. That allowed the original texture to be seen,
but with a different tint.
I rendered the TGA file, and then converted to JPG in Photoshop.
I think I will try to improvr on this one, mainly with the light settings
(it has 10 lights already!), and some better fog.

Moontree.zip contains the SCN file from TS.

