TITLE: Vulcano
NAME: Mirko Sattler
COUNTRY: Germany
EMAIL: msattler@geophysik.uni-kiel.de
WEBPAGE: ./.
TOPIC: Nature
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: vulcano.jpg
ZIPFILE: vulcano.zip
RENDERER USED: 
    POV-Ray Version 3.02.watcom.win32 Pentium optimized

TOOLS USED: 
    SPatch 1.5, Blob Sculptor for Windows 1.0, ...

RENDER TIME: 
    40 minutes 4 seconds
 with Options :
         800x600,AA 0.3
         Sampling_Method=2
 

HARDWARE USED: 
    AMD K6-233 with 64 MB RAM

IMAGE DESCRIPTION: 
    Anywhere on the young earth, a new atoll is created... -)


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    step by step
        1. Create the main plane with the WATER-Texture
        2. Create a huge sphere (more an ellipsoid) withe the SKY-TEXTURE
        3. Use WinBlob to create the lavalookinglike thing
        4. Use Spatch to create a vulcanolookinglikething
        5. Use fractal program to create a plasma picture TERRAIN.TGA
        6. Use TERRAIN.TGA as a heighfield, adjust it under the plane
        7. Put the Vulcano in the picture.
        8. Use the lavalookingthing for both, the lava and the smoke   :-)  
        9. Playing around a lot (!) of time to find the right orientation for
the two blobs
        10. Playing around a lot(!!) of time to find the right textures for lava
and smoke
        11. Place a (red) light before the sky and a (grey) one above
        12. Waiting ...
     

