TITLE: A Reminder of Home
NAME: Bill Pragnell
COUNTRY: Great Britain
EMAIL: wmp506@bham.ac.uk
WEBPAGE: None at present
TOPIC: Nature
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: wpremind.jpg
ZIPFILE: wpremind.zip
RENDERER USED: 
    POVray 3.0

TOOLS USED: 
    No others

RENDER TIME: 
    4-5 hours

HARDWARE USED: 
    Pentium 166, 16MB RAM

IMAGE DESCRIPTION: 
    This image may appear unrelated to the topic at first glance,
but I didn't want to go for the obvious subject matter, eg forests animals etc.
We take the natural world for granted, but at some point in history it may not
be so accessible to us. This image depicts an arboretum on the moon or some
similar lifeless body, constructed by the inhabitants to remind them of their
origins.
IMAGE CREATION DESCRIPTION: The image was created solely using POVray 3.0,
hand-coded using with no other tools but those inherent in the description
language. The cliffs and ground are height-fields built up from the POV bozo
and granite texture maps. The planet (earth, perhaps?) in the sky is coloured
with a four-layer texture, the starfield and nebulae in two layers. All the
man-made bits are lots of CSG using torii and cylinders, textured with the
crand grain finish. I recently noticed that raytraced objects look much more
realistic with slightly rounded edges; there are no really sharp edges in real
life. The plants and tree are simpler than they look - the only complicated bit
is the leaves; they were made with sneaky CSG invloving spheres. Note - cliffs
and rocky terrains are difficult to custom-build using POV textures, especially
only using a PC. Most of the parsing was taken up by the height-fields.

