
#version unofficial Megapov 0.6

#declare OBJuvPOVmaxX =  .122628;
#declare OBJuvPOVminX = -.0997524;
#declare OBJuvPOVmaxY =  .247565;
#declare OBJuvPOVminY = -.0137181;
#declare OBJuvPOVmaxZ =  .410313;
#declare OBJuvPOVminZ = -.351651;

#declare OBJuvPOV_Texture = texture
{   
    normal { bump_map { png "cat4.png"  map_type 1 bump_size 0.65 }}
    pigment { image_map { png "cat4.png"}}
    finish { ambient 0.2 diffuse 0.25 brilliance 1 specular 0.1 roughness 0.005 }
}                                    
#declare OBJuvPOV_Texture_OBJuvPOVfur = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVfootPads = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVteeth = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVpupil = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVeyeBall = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVwhiskers = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVinnerMouth = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVnose = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVeyeSocket = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVinnerEar = texture {OBJuvPOV_Texture}
#declare OBJuvPOV_Texture_OBJuvPOVtongue = texture {OBJuvPOV_Texture}
#declare ConvObject =
union
{
    #include "cat2.inc"
}
object {ConvObject scale 10 rotate <90, 0, 0> translate  <-424.36523, -202.72343, 5.1083>}
