// Estas son las camaras // These are the cameras
// Made by Txemi Jendrix inspiriens. (tji@euskalnet.net )


#declare camera01=
camera {  //  Camera Camera01
  location  <      9.268,    -190.659,       7.407>
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.34714,         0.0,         0.0> // Right Vector is adjusted to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
  angle         30.07500    // Vertical      22.556
  look_at   <     22.392,      -3.889,      29.179>
}

#declare camera02=
camera {  //  Camera Camera02
  location  <     -1.322,    -123.035,      10.332>
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    0.79280,         0.0,         0.0> // Right Vector is adjusted to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
  angle         24.80121    // Vertical      31.002
  look_at   <      3.324,       2.724,      24.879>
}

#declare camera03=
camera {  //  Camera Camera03
  location  <      0.465,     -15.563,      48.960>
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.38192,         0.0,         0.0> // Right Vector is adjusted to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
  angle         54.40000    // Vertical      40.800
  look_at   <     -0.025,       0.047,      49.573>
}

#declare camera04=
camera {  //  Camera Camera04
  location  <     12.496,     -38.802,       9.738>
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.38192,         0.0,         0.0> // Right Vector is adjusted to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
  angle         54.40000    // Vertical      40.800
  look_at   <     12.411,     -19.922,       7.234>
}

