//  Material Include file.
//
//  This file was generated for POV-Ray V3.1 
//  Txemi Jendrix inspiriens (tji@euskalnet.net)
//


//
// ********  MATERIALS  *******
//



//  $MRY$: 'piramid_txt'


#declare piramid_txt = 
   material  // piramid_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <1.0, 0.729167, 0.0104>
         }      
         finish
         {
            ambient 0.2
            specular 1.0
            roughness 0.005
            reflection 0.1
         }
      }
   }


//  $MRY$: 'triang_txt'


#declare triang_txt = 
   material  // triang_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <0.941889, 0.729167, 0.453911>
         }      
         finish
         {
            ambient 0.1
         }
      }
   }


//  $MRY$: 'negro_txt'


#declare negro_txt = 
   material  // negro_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <0.1, 0.1, 0.1>
         }      
         finish
         {
            ambient 0.1
            specular 1.0
            roughness 0.005
         }
      }
   }


//  $MRY$: 'ceja_txt'


#declare ceja_txt = 
   material  // ceja_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <0.291667, 0.145833, 0.052067>
         }      
         finish
         {
            ambient 0.1
            roughness 0.005
         }
      }
   }


//  $MRY$: 'blanco_txt'


#declare blanco_txt = 
   material  // blanco_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <1.0, 1.0, 1.0>
         }      
         finish
         {
            ambient 0.1
            specular 1.0
            roughness 0.005
         }
      }
   }


//  $MRY$: 'suelo_txt'


#declare suelo_txt = 
   material  // suelo_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <0.439203, 0.585603, 0.14353>
         }      
         normal
         {
            bumps , 0.5
            scale  0.01
         }      
         finish
         {
            ambient 0.2
            diffuse 0.7
         }
      }
   }


//  $MRY$: 'Polished_Chrome'


#declare Polished_Chrome = 
   material  // Polished_Chrome
   {   
      texture
      {      
         pigment
         {
            color rgb <1.0, 0.791667, 0.0104>
         }      
         normal
         {
            bozo , 0.5
            scale  0.1
         }      
         finish
         {
            ambient 0.15
            diffuse 0.7
            brilliance 6.0
            phong 0.8
            phong_size 120.0
            reflection 0.143867
         }
      }
   }




//  $MRY$: 'negro_txt_1'


#declare negro_txt_1 = 
   material  // negro_txt_1
   {   
      texture
      {      
         pigment
         {
            color rgb <0.1, 0.1, 0.1>
         }      
         finish
         {
            ambient 0.1
            roughness 0.005
         }
      }
   }


//  $MRY$: 'lagrima_txt'


#declare lagrima_txt = 
   material  // lagrima_txt
   {   
      texture
      {      
         pigment
         {
            color rgb <1.0, 0.854167, 0.864567>
         }      
         finish
         {
            ambient 0.1
            diffuse 0.7
            specular 1.0
            roughness 0.005
         }
      }
   }




//  $MRY$: 'briccky_txt'


#declare briccky_txt = 
   material  // briccky_txt
   {   
      texture
      {      
         pigment
         {
            image_map
            {
               tga   "brick_dollar.tga"
               interpolate 4
            }
            scale  <0.6, 0.5, 1.0>
            rotate 90.0 * y
         }      
         finish
         {
            ambient 0.2
            diffuse 0.7
         }      
         scale  <4.0, 3.8, 0.4>
         rotate 90.0 * x
         translate -0.9 * z
      }   
      scale  0.7
      translate -0.2 * z
   }

