#version unofficial Megapov 0.7;


sky_sphere {pigment {gradient y color_map {[0.0 color SkyBlue*2][1 color 1.05*Blue+0.95*SkyBlue]}}}



fog {
    distance 600
    color rgbf<0.8,0.8,0.8,1>
     turbulence 1
     turb_depth 0.3
    fog_type 2
     fog_offset 334
     fog_alt 1
    }


   
sphere {0, 1 hollow
   pigment {
      bozo
      turbulence 0.8
      octaves 3
      lambda 4
      color_map {
         [0.0 0.4 color rgbf 1 color rgbf 1]
         [0.8 color rgbf <1, 1, 1, 0.8>]
         [1.0 color rgbf <1, 1, 1, 0.4>]
      }
      scale <0.1667, 0.1667, 1>
   }
   finish {ambient 1 diffuse 0}
   scale <25000, 2500, 25000>
}



plane{<0,1,0>,1 hollow   
      texture{pigment { bozo turbulence 0.65
                        octaves 6  omega 0.7 lambda 2 
                        color_map { [0.0 color rgbf <0.95, 0.95, 0.95,0.2>]
                                    [0.1 color rgbf <0.85, 0.85, 0.85, 0.5>]
                                    [0.5 color rgbf <1, 1, 1, 1> ]
                                    [1.0 color rgbf <1, 1, 1, 1> ]   }
                        rotate<10,20,0>
                        scale <0.3, 0.4, 0.2>*3 }
              finish {ambient 1.1 diffuse 0}}
      scale 11000}  
      



plane{<0,1,0>,1.01 hollow   
      texture{pigment { bozo turbulence 0.65
                        octaves 6  omega 0.7 lambda 2 
                        color_map { [0.0 color rgbf <0.95, 0.95, 0.95,0.2>]
                                    [0.1 color rgbf <0.85, 0.85, 0.85, 0.5>]
                                    [0.5 color rgbf <1, 1, 1, 1> ]
                                    [1.0 color rgbf <1, 1, 1, 1> ]   }
                        rotate<11,21,0>
                        scale <0.301, 0.401, 0.201>*3 }
              finish {ambient 1.1 diffuse 0}}
      scale 11000} 
      
      
      

plane{<0,1,0>,1.02 hollow   
      texture{pigment { bozo turbulence 0.65
                        octaves 6  omega 0.7 lambda 2 
                        color_map { [0.0 color rgbf <0.95, 0.95, 0.95,0.2>]
                                    [0.1 color rgbf <0.85, 0.85, 0.85, 0.5>]
                                    [0.5 color rgbf <1, 1, 1, 1> ]
                                    [1.0 color rgbf <1, 1, 1, 1> ]   }
                        rotate<12,22,0>
                        scale <0.302, 0.402, 0.202>*3 }
              finish {ambient 1.1 diffuse 0}}
      scale 11000} 


      

plane{<0,1,0>,1.03 hollow  
      texture{pigment { bozo turbulence 0.65
                        octaves 6  omega 0.7 lambda 2 
                        color_map { [0.0 color rgbf <0.95, 0.95, 0.95,0.2>]
                                    [0.1 color rgbf <0.85, 0.85, 0.85, 0.5>]
                                    [0.5 color rgbf <1, 1, 1, 1> ]
                                    [1.0 color rgbf <1, 1, 1, 1> ]   }
                        rotate<11,22,0>
                        scale <0.301, 0.402, 0.201>*3 }
              finish {ambient 1.1 diffuse 0}}
      scale 11000} 
         