TITLE: Bacteria
NAME: Lynda Young
COUNTRY: Australia
EMAIL: lyoung@acam.com.au
TOPIC: Warfare
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: bacteria.jpg
RENDERER USED: 
    3D Studio MAX 3

TOOLS USED: 
    3D Studio MAX 3 (and no paint program)

RENDER TIME: 
    55 secs at 640x480

HARDWARE USED: 
    dual pII 500

IMAGE DESCRIPTION: 
    I wanted to do something different from what I normally do
and I wanted to concentrate on the materials, so after a lot of research I
chose to do bacteria attacking


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    I created 2 supersprays (one for each
colour) with the paricle formation off axis 45 degrees and a spread of 47, off
plane 7 degrees and spread of 180 degrees. Both supsprays used a rate of 10 and
both used instanced geometry as their particle type. The geometry I used was a
sphere that I manipulated using soft selection and meshsmooth. I changed the
seed of the 2nd superspray so they had the same settings but looked different.

The materials I used had falloff maps in the diffuse color, self-illumination
and a cellular bump map. For the blue bacteria, the diffuse falloff map was
perpendicular/parallel type with bright blue and a second falloff map in the
first slot. This was the same as the first falloff, but has black in the first
slot and deep purple in the second slot. To give them a glowing look I used
another falloff map inthe selfillumination slot. Here I used black for the
first slot and a bright blue for the 2nd slot. For the green material, I used
the same material, but changed the colours.

