//  Material Include file.
//
//  This file was generated for POV-Ray V3.1 by
//  NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
//        To make Moray not re-export the material, change
//        the '$MRY$' to '$MRX$'.
//


//
// ********  MATERIALS  *******
//







// Materials from previous exports [MRY]

// Materials exported in this run [MRY]



//  $MRY$: 'GreyishGrass'


#declare GreyishGrass = 
   material  // GreyishGrass
   {   
      texture
      {      
         pigment
         {
            bozo
            color_map
            {
               [ 0.0     rgbft <0.375, 0.291667, 0.177067, 0.0, 0.0> ]
               [ 1.0     rgbft <0.383548, 0.374058, 0.345585, 0.0, 0.0> ]
            }
            turbulence 5.0
            ramp_wave
            scale  0.05
         }      
         normal
         {
            crackle , 0.2
            turbulence 0.3
            scallop_wave
            scale  0.1
         }      
         finish
         {
            ambient 0.0
            diffuse 0.7122
         }
      }
   }


//  $MRY$: 'GreyishGrass_1'


#declare GreyishGrass_1 = 
   material  // GreyishGrass_1
   {   
      texture
      {      
         pigment
         {
            bozo
            color_map
            {
               [ 0.0     rgbft <0.375, 0.291667, 0.177067, 0.0, 0.0> ]
               [ 1.0     rgbft <0.383548, 0.374058, 0.345585, 0.0, 0.0> ]
            }
            turbulence 5.0
            ramp_wave
            scale  0.05
         }      
         normal
         {
            crackle , 0.2
            turbulence 0.3
            scallop_wave
            scale  0.1
         }      
         finish
         {
            ambient 0.0
            diffuse 0.323733
         }
      }
   }


//  $MRY$: 'ChromeLike'


#declare ChromeLike = 
   material  // ChromeLike
   {   
      texture
      {      
         pigment
         {
            color rgb <0.4375, 0.4375, 0.4375>
         }      
         finish
         {
            ambient 0.0
            brilliance 2.330667
            phong 1.0
            phong_size 100.0
            reflection 0.223
         }
      }
   }


//  $MRY$: 'RedMetal'


#declare RedMetal = 
   material  // RedMetal
   {   
      texture
      {      
         pigment
         {
            bozo
            color_map
            {
               [ 0.0     rgbft <0.604133, 0.1875, 0.1875, 0.0, 0.0> ]
               [ 1.0     rgbft <0.663066, 0.399401, 0.399401, 0.0, 0.0> ]
            }
            turbulence 0.2
            ramp_wave
            scale  0.25
         }      
         finish
         {
            ambient 0.0
            diffuse 0.7266
         }
      }
   }


//  $MRY$: 'ThaClouds'


#declare ThaClouds = 
   material  // ThaClouds
   {   
      texture
      {      
         pigment
         {
            image_map
            {
               tga   "C:\My Documents\3d\justclouds.tga"
               interpolate 2
            }
            scale  2.0
            translate    <-1.0, -1.0, -1.0>
         }      
         finish
         {
            ambient 1.0
            diffuse 0.0
         }
      }
   }


//  $MRY$: 'BluePlastic'


#declare BluePlastic = 
   material  // BluePlastic
   {   
      texture
      {      
         pigment
         {
            color rgb <0.0, 0.0, 0.8229>
         }      
         finish
         {
            ambient 0.0
            phong 0.7122
            phong_size 78.806667
         }
      }
   }


//  $MRY$: 'TheMessedUpMetal'


#declare TheMessedUpMetal = 
   material  // TheMessedUpMetal
   {   
      texture
      {      
         pigment
         {
            image_map
            {
               jpg   "myrust.jpg"
               interpolate 4
            }
            scale  1.2
         }      
         normal
         {
            bump_map
            {
               jpg   "bumpidy.jpg"
               interpolate 4
            }
            bump_size 2.0
            scale  0.25
         }      
         finish
         {
            ambient 0.0
            diffuse 0.575533
            brilliance 1.278
            phong 0.3669
            phong_size 100.0
         }
      }
   }


//  $MRY$: 'ScrewedupPaint'


#declare ScrewedupPaint = 
   material  // ScrewedupPaint
   {   
      texture
      {      
         pigment
         {
            image_map
            {
               jpg   "peelingpaint.jpg"
            }
            rotate -90.0 * y
         }      
         finish
         {
            ambient 0.0
            diffuse 0.3525
            brilliance 1.428333
            reflection 0.057533
         }
      }
   }


//  $MRY$: 'WhitePaint'


#declare WhitePaint = 
   material  // WhitePaint
   {   
      texture
      {      
         pigment
         {
            image_map
            {
               jpg   "metal11.jpg"
               interpolate 4
            }
         }      
         finish
         {
            ambient 0.0
            diffuse 0.8489
         }
      }
   }


//  $MRY$: 'stonegrave'


#declare stonegrave = 
   material  // stonegrave
   {   
      texture
      {      
         pigment
         {
            granite
            color_map
            {
               [ 0.0     rgbft <0.393923, 0.393923, 0.418543, 0.0, 0.0> ]
               [ 0.5     rgbft <0.604167, 0.604167, 0.645833, 0.0, 0.0> ]
               [ 0.75    rgbft <0.683582, 0.683582, 0.753885, 0.0, 0.0> ]
               [ 0.875   rgbft <0.645088, 0.645088, 0.667379, 0.0, 0.0> ]
               [ 1.0     rgbft <0.685313, 0.685313, 0.710487, 0.0, 0.0> ]
            }
            turbulence 1.0
            ramp_wave
            scale  0.2
         }      
         normal
         {
            crackle , 0.05
            turbulence 1.0
            frequency 0.0
            scallop_wave
            scale  0.2
         }      
         finish
         {
            ambient 0.0
            diffuse 0.654667
            brilliance 0.601333
            phong 0.510767
            phong_size 41.72
            crand 0.1151
         }
      }
   }


//  $MRY$: 'stonegrave_1'


#declare stonegrave_1 = 
   material  // stonegrave_1
   {   
      texture
      {      
         pigment
         {
            granite
            color_map
            {
               [ 0.0     rgbft <0.393923, 0.393923, 0.418543, 0.0, 0.0> ]
               [ 0.5     rgbft <0.604167, 0.604167, 0.645833, 0.0, 0.0> ]
               [ 0.75    rgbft <0.683582, 0.683582, 0.753885, 0.0, 0.0> ]
               [ 0.875   rgbft <0.645088, 0.645088, 0.667379, 0.0, 0.0> ]
               [ 1.0     rgbft <0.685313, 0.685313, 0.710487, 0.0, 0.0> ]
            }
            turbulence 1.0
            ramp_wave
            scale  0.2
         }      
         normal
         {
            crackle , 0.05
            turbulence 1.0
            frequency 0.0
            scallop_wave
            scale  0.2
         }      
         finish
         {
            ambient 0.0
            diffuse 0.654667
            brilliance 0.601333
            phong 0.510767
            phong_size 41.72
            crand 0.1151
         }
      }
   }


//  $MRY$: 'stonegrave_1'


#declare stonegrave_1 = 
   material  // stonegrave_1
   {   
      texture
      {      
         pigment
         {
            granite
            color_map
            {
               [ 0.0     rgbft <0.393923, 0.393923, 0.418543, 0.0, 0.0> ]
               [ 0.5     rgbft <0.604167, 0.604167, 0.645833, 0.0, 0.0> ]
               [ 0.75    rgbft <0.683582, 0.683582, 0.753885, 0.0, 0.0> ]
               [ 0.875   rgbft <0.645088, 0.645088, 0.667379, 0.0, 0.0> ]
               [ 1.0     rgbft <0.685313, 0.685313, 0.710487, 0.0, 0.0> ]
            }
            turbulence 1.0
            ramp_wave
            scale  0.2
         }      
         normal
         {
            crackle , 0.05
            turbulence 1.0
            frequency 0.0
            scallop_wave
            scale  0.2
         }      
         finish
         {
            ambient 0.0
            diffuse 0.654667
            brilliance 0.601333
            phong 0.510767
            phong_size 41.72
            crand 0.1151
         }
      }
   }


//  $MRY$: 'SimpleCrossPaint'


#declare SimpleCrossPaint = 
   material  // SimpleCrossPaint
   {   
      texture
      {      
         pigment
         {
            color rgb <0.906233, 0.906233, 0.906233>
         }      
         normal
         {
            bumps , 0.2
            turbulence 1.0
            ramp_wave
            scale  <0.01, 0.01, 0.1>
         }      
         finish
         {
            ambient 0.0
            diffuse 0.7194
            brilliance 0.902
            phong 0.0863
            phong_size 19.866667
         }
      }
   }
