TITLE: Ground to the Bones
NAME: Rajesh Ramakrishnan
COUNTRY: USA
EMAIL: god@rajram.com
WEBPAGE: http://images.rajram.com/
TOPIC: Decay
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: rr_bones.jpg
RENDERER USED: 
    3ds max 5

TOOLS USED: 
    mspaint, Digital Camera, Photoshop (for texture maps and scaling
down image)

RENDER TIME: 
    44 seconds @ 1024 x 768

HARDWARE USED: 
    Pentium 4 - 2.0 GHz

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

Skeletons were produced from 3ds max from scratch, using spline extrusions and
revolutions.  The human skeleton images can be found in medical articles and
books.

The right building's textures were originally pictures of rusty metal surfaces,
touched up in Photoshop to re-enforce the rust.  

The upper left building's textures came from a building I found in my local
town.  It uses UVW maps, meshes, and extrusions (as well as a front and side
image of the shop).

The copper-colored texture was a rust texture made from photoshop and from a
still image.

A model cart, with wheels and chassis, was taken apart and its pieces were
strewn around the scene.

