TITLE: Corridor
NAME: Michel de Rooij
COUNTRY: the Netherlands
EMAIL: michel@mntlocal.net
WEBPAGE: http://www.mntlocal.net
TOPIC: Out of Place
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: corridor.jpg
RENDERER USED: 
    Cinema4D r9

TOOLS USED: 
    Rhinoceros 3, DarkTree 2.51, Xfrog

RENDER TIME: 
    18h37m

HARDWARE USED: 
    intel 2,6 Gh, 1 Gb RAM running on XP

IMAGE DESCRIPTION: 

The picture speaks for itself, I think.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

In the past I always used Bryce in combination with Rhinoceros, so making this
picture was first of all a way to familiarize myself with the peculiarities and
quirks of C4D. The picture in itself was simple enough, although the lighting
was a nightmare, because I wanted an evenly lit corridor. The final solution,
parallel light required me to create shadows by using negative lights. There
might be better solutions, but for now it sufficed.
The snakeskin took a lot of time before it looked like I wanted. The colormap,
bumpmap and displacementmap were all done in Darktree. I found that
displacement alone was not enough to create the look I wanted for the scales,
that is why I used a bumpmap too.
Almost all of the objects are either sweeps or lofts. This forced me to use
selectionsets for texturing. The walls and the ceiling are one sweep object and
each texture was applied to a different selectionset.
All in all it took me 2 months to complete it... learning C4D took up most of
the time. Another timeconsuming fact was my idea that the image should survive
rendering at a much higher resultion than 800x600. So I put in some detailed
stuff that is lost in this low resolution. But it just had to be there! (I
couldn't help myself) :-) 


