<?xml version="1.0" encoding="UTF-8"?>
<includes>
  <include name="SliderCommons">
    <posx>0</posx>
    <width>375</width>
    <height>114</height>
    <texture border="26,22,26,22">img/SliderHome.png</texture>
    <aspectratio>stretch</aspectratio>
  </include>
  <include name="HomeButtonsCommons">
    <posx>0</posx>
    <width>300</width>
    <height>81</height>
    <texturefocus>-</texturefocus>
    <label>-</label>
  </include>
  <include name="HomeBarAnimation">
    <animation condition="[Control.HasFocus(302) | Control.HasFocus(312) | Control.HasFocus(9002)] + Control.IsVisible(301)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(303) | Control.HasFocus(313) | Control.HasFocus(9003)] + Control.IsVisible(301) + Control.IsVisible(302)" effect="slide" start="0,0" end="600,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(303) | Control.HasFocus(313) | Control.HasFocus(9003)] + Control.IsVisible(302) + !Control.IsVisible(301)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(303) | Control.HasFocus(313) | Control.HasFocus(9003)] + Control.IsVisible(301) + !Control.IsVisible(302)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + Control.IsVisible(305) + StringCompare(Container(500).NumItems,6)" effect="slide" start="0,0" end="900,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + Control.IsVisible(305) + StringCompare(Container(500).NumItems,5)" effect="slide" start="0,0" end="600,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + Control.IsVisible(305) + StringCompare(Container(500).NumItems,4)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + !Control.IsVisible(305) + StringCompare(Container(500).NumItems,5)" effect="slide" start="0,0" end="900,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + !Control.IsVisible(305) + StringCompare(Container(500).NumItems,4)" effect="slide" start="0,0" end="600,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(304) | Control.HasFocus(314) | Control.HasFocus(9004)] + !Control.IsVisible(305) + StringCompare(Container(500).NumItems,3)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(305) | Control.HasFocus(315) | Control.HasFocus(9005)] + StringCompare(Container(500).NumItems,6)" effect="slide" start="0,0" end="1200,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(305) | Control.HasFocus(315) | Control.HasFocus(9005)] + StringCompare(Container(500).NumItems,5)" effect="slide" start="0,0" end="900,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(305) | Control.HasFocus(315) | Control.HasFocus(9005)] + StringCompare(Container(500).NumItems,4)" effect="slide" start="0,0" end="600,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(305) | Control.HasFocus(315) | Control.HasFocus(9005)] + StringCompare(Container(500).NumItems,3)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(306) | Control.HasFocus(316) | Control.HasFocus(9006)] + StringCompare(Container(500).NumItems,6)" effect="slide" start="0,0" end="1500,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(306) | Control.HasFocus(316) | Control.HasFocus(9006)] + StringCompare(Container(500).NumItems,5)" effect="slide" start="0,0" end="1200,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(306) | Control.HasFocus(316) | Control.HasFocus(9006)] + StringCompare(Container(500).NumItems,4)" effect="slide" start="0,0" end="900,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(306) | Control.HasFocus(316) | Control.HasFocus(9006)] + StringCompare(Container(500).NumItems,3)" effect="slide" start="0,0" end="600,0" time="180" easing="inout" reversible="true">Conditional</animation>
    <animation condition="[Control.HasFocus(306) | Control.HasFocus(316) | Control.HasFocus(9006)] + StringCompare(Container(500).NumItems,2)" effect="slide" start="0,0" end="300,0" time="180" easing="inout" reversible="true">Conditional</animation>
  </include>
  <include name="Animation301">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(301)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(301)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(311)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Animation302">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(302)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(302)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(312)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Animation303">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(303)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(303)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(313)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Animation304">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(304)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(304)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(314)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Animation305">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(305)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(305)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(315)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Animation306">
    <animation type="Conditional" condition="!ControlGroup(9000).HasFocus(306)">
      <effect type="fade" start="100" end="0" time="0" reversible="false" />
    </animation>
    <animation type="Conditional" condition="ControlGroup(9000).HasFocus(306)">
      <effect type="fade" start="0" end="100" time="150" delay="250" reversible="false" />
    </animation>
    <animation type="Conditional" condition="Control.HasFocus(316)">
      <effect type="fade" start="100" end="60" time="100" reversible="true" />
    </animation>
  </include>
  <include name="Sublist">
    <posy>592</posy>
    <width>300</width>
    <height>430</height>
    <scrolltime>280</scrolltime>
    <itemlayout height="72" width="300">
      <control type="label">
        <posx>150</posx>
        <posy>0</posy>
        <width>261</width>
        <height>72</height>
        <textoffsetx>0</textoffsetx>
        <font>size25</font>
        <label>$INFO[ListItem.Label]</label>
        <align>center</align>
        <aligny>center</aligny>
        <scroll>false</scroll>
      </control>
    </itemlayout>
    <focusedlayout height="72" width="300">
      <control type="label">
        <posx>150</posx>
        <posy>0</posy>
        <width>261</width>
        <height>72</height>
        <textoffsetx>0</textoffsetx>
        <font>size25</font>
        <label>$INFO[ListItem.Label]</label>
        <align>center</align>
        <aligny>center</aligny>
        <scroll>true</scroll>
      </control>
    </focusedlayout>
  </include>
  <include name="Slider301">
    <control type="image" description="Slider301">
      <visible>Control.IsVisible(301)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(301).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(301).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(301).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(301).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(301).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(301).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation301</include>
    </control>
  </include>
  <include name="Slider302">
    <control type="image">
      <visible>Control.IsVisible(302)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(302).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(302).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(302).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(302).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(302).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(302).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation302</include>
    </control>
  </include>
  <include name="Slider303">
    <control type="image">
      <visible>Control.IsVisible(303)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(303).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(303).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(303).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(303).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(303).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(303).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation303</include>
    </control>
  </include>
  <include name="Slider304">
    <control type="image">
      <visible>Control.IsVisible(304)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(304).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(304).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(304).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(304).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(304).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(304).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation304</include>
    </control>
  </include>
  <include name="Slider305">
    <control type="image">
      <visible>Control.IsVisible(305)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(305).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(305).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(305).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(305).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(305).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(305).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation305</include>
    </control>
  </include>
  <include name="Slider306">
    <control type="image">
      <visible>Control.IsVisible(306)</visible>
      <include>SliderCommons</include>
      <animation condition="Container(306).Position(0)" effect="slide" easing="inout" start="0,0" end="0,0" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(306).Position(1)" effect="slide" easing="inout" start="0,0" end="0,72" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(306).Position(2)" effect="slide" easing="inout" start="0,0" end="0,144" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(306).Position(3)" effect="slide" easing="inout" start="0,0" end="0,216" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(306).Position(4)" effect="slide" easing="inout" start="0,0" end="0,288" time="180" reversible="true">Conditional</animation>
      <animation condition="Container(306).Position(5)" effect="slide" easing="inout" start="0,0" end="0,360" time="180" reversible="true">Conditional</animation>
      <include>Animation306</include>
    </control>
  </include>
</includes>